🐉MonsterPrototype2025🐉

Project Name: Dragon Claw

Status: Early Prototype

MonsterPrototype2025 is an early build of a fast-paced action rpg game where players battle through enemy waves, defeat powerful bosses, and collect monsters to aid them in combat.

In this early prototype build, players explore a small combat arena while fighting enemy minions using a single input to trigger an attack. The current goal is to defeat as many enemies as possible on the battlefield, and survive the relentless waves.

This prototype focuses on testing the core combat loop, which includes:

• Player movement and attacks
• Enemy AI and wave spawning
• Basic combat effects and feedback
• Early progression mechanics

Future versions of the game will introduce stats, stats upgrade, wave-based progression system, and additional battle mechanics.

✨Current Prototype Features

  • Playable combat arena

  • Enemy wave system

  • Basic health system

  • Early visual combat effects

⚙️Planned Features(for next Version)

  • Stats

  • Passive Skills

  • Player and Monster Switching Mechanics

  • Weapon and Armor Equips

  • Zone-Based Environments (Mapping System)

  • Loot Drops, Upgrades, and Rarity

  • Expanded Enemy Types and Bosses

⌨️Controls (Keyboard First)

Move: WASD / Arrow Keys

Attack: Space Key

Heal (use item): R Key

-------> Prototype Notice:

This is an early development prototype created to test gameplay mechanics and gather feedback.

Core combat systems are currently being tested and improved.

Many systems, visuals, animations, and menus are still under development and may change significantly in future builds.

Player feedback is highly appreciated and will help shape the final version of of the game. Also, keep an eye out for any 🪲

📝Player Survey

Access to the form can be found here: https://forms.gle/A6992S7DQGaB3rgD6

Please share some of your honest opinions in the link provided. This will be used to gather feedback for further improvements to be made.

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